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Holy Diver


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I'm increasingly thinking BTG are becoming the slot version of Chesney Hawkes - One Hit Wonders.

This game, whilst giving the appearance of innovation, is one long, tedious affair. Kudo's to BTG for trying to avoid the Bonus Buy feature - they've now created something equally insidious with 3 levels: level one gives you no multiplier, level 2 gives gems at x2 wilds and level 3 gives times 3. Collecting all the crystals with 10 spins to start with gives an extra 8 spins 

You'll need to try it to see it all - various random features - one of them's not bad: getting 3 wild reels with x7 multipliers for example.

Overall it's flawed: you simply can't deposit even 50 quid on 40ps and hope to get to level 3, unless very lucky or the 4 gems to level up come in quickly. I reckon I'm 900 on average to get to level 3. If you don't get a decent one on level 3 in several attempts you'll simply not want to deposit; makes slotting feel like a chore. 

Done level 3 5 times now: all sub 100x. 

The slot has horrible maths mechanics. 

Better placed to try the new Thunderkick game Carnival Queen. 

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50 minutes ago, pinnit2015 said:

I'm increasingly thinking BTG are becoming the slot version of Chesney Hawkes - One Hit Wonders.

This game, whilst giving the appearance of innovation, is one long, tedious affair. Kudo's to BTG for trying to avoid the Bonus Buy feature - they've now created something equally insidious with 3 levels: level one gives you no Multiplier, level 2 gives gems at x2 wilds and level 3 gives times 3. Collecting all the crystals with 10 spins to start with gives an extra 8 spins 

You'll need to try it to see it all - various random features - one of them's not bad: getting 3 wild reels with x7 multipliers for example.

Overall it's flawed: you simply can't deposit even 50 quid on 40ps and hope to get to level 3, unless very lucky or the 4 gems to level up come in quickly. I reckon I'm 900 on average to get to level 3. If you don't get a decent one on level 3 in several attempts you'll simply not want to deposit; makes slotting feel like a chore. 

Done level 3 5 times now: all sub 100x. 

The slot has horrible maths mechanics. 

Better placed to try the new Thunderkick game Carnival Queen. 

I was thinking of starting a thread with this slot, but forgot to do so.

I hate this slot, I invested close to 1000 spins at $0.20 to get to level 3 and the bonus paid $18. No way in helll I am going to put myself through that again. Even after I got the extra 8 spins, no gems or slow spins during those at level 3, so very bad session. I had the Sword wild reels a couple of times with combos or x3 and 5 or 4 and 5, but then low paying symbol, so win resulted between 20 - 50 x.

Whenever those chest shows a low card deck paying symbol, they are suddenly missing from the reels and those damn huge gems making less pay ways appear on the reels during that spin.I personally think you need to reveal a chess on those 21 000 + ways up to 117764 ways on  to either get 2 Wild reels with multipliers or at least 3 of those regular wilds during that spin with so many ways. Who knows even the low paying symbol with so many ways will give decent wins and guaranteed slow spin.

I do not like to hate, maybe my session just had bad luck  but the game is boring as helll and sometimes it takes 200 spins to get to one Gem and when thunderstruck while revealing that gem, nothing of that kind on the reels again. You need proper budget and good bets to make a proper profit should the game be in the mood to pay at level 3, which I cannot afford, because I feel I invested close to $100 to get to level 3 for a return of $18 at the end.


I feel more Ill invest my chances into Wild Swarm instead, because the chances of getting 150 - 700 x during wild swarm feature is much more better. As well as the base game can pay at times, the Pink chest for extra features like level ups, free spins, x100 - x250 wins are much better IMHO.

 

PS: Carnival Queen is awesome - Thunderkicks new Bonanza just the fact its restricted to 4096 ways make it bad. I reached x17 multiplier once, but only managed x120 win though as the symbol payout is a bit low. I like this slot a lot and the base game pay often which is good.

I think Carnival is exclusive to Casumo at the moment right?

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2 hours ago, Fiekie247 said:

I was thinking of starting a thread with this slot, but forgot to do so.

I hate this slot, I invested close to 1000 spins at $0.20 to get to level 3 and the bonus paid $18. No way in helll I am going to put myself through that again. Even after I got the extra 8 spins, no gems or slow spins during those at level 3, so very bad session. I had the Sword wild reels a couple of times with combos or x3 and 5 or 4 and 5, but then low paying symbol, so win resulted between 20 - 50 x.

Whenever those chest shows a low card deck paying symbol, they are suddenly missing from the reels and those damn huge gems making less pay ways appear on the reels during that spin.I personally think you need to reveal a chess on those 21 000 + ways up to 117764 ways on  to either get 2 Wild reels with multipliers or at least 3 of those regular wilds during that spin with so many ways. Who knows even the low paying symbol with so many ways will give decent wins and guaranteed slow spin.

I do not like to hate, maybe my session just had bad luck  but the game is boring as helll and sometimes it takes 200 spins to get to one Gem and when Thunderstruck while revealing that gem, nothing of that kind on the reels again. You need proper budget and good bets to make a proper profit should the game be in the mood to pay at level 3, which I cannot afford, because I feel I invested close to $100 to get to level 3 for a return of $18 at the end.


I feel more Ill invest my chances into Wild Swarm instead, because the chances of getting 150 - 700 x during wild swarm feature is much more better. As well as the base game can pay at times, the Pink chest for extra features like level ups, free spins, x100 - x250 wins are much better IMHO.

 

PS: Carnival Queen is awesome - Thunderkicks new Bonanza just the fact its restricted to 4096 ways make it bad. I reached x17 Multiplier once, but only managed x120 win though as the symbol payout is a bit low. I like this slot a lot and the base game pay often which is good.

I think Carnival is exclusive to Casumo at the moment right?

Got a 200 per cent depo offer from Casumo so I’ll give CQ a good go later - didn’t know it was exclusive....

As for HD - yeah, garbage. Level one and two aren’t worth taking so it’s another 900 ish spin to the bonus round. 

BTG shills will proclaim, it’s HV! No it’s not, it’s just a ***** game ?

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I usually test a game on free play for about 2000-3000 spins a session over a week or two to get a rough gauge of a games potential, this game however has got to be the most boring game I've ever played. 

I just can't literally keep my eyes open it makes me fall asleep by time I hit level 3.

I still decided to solder through and after 10+ level 3s (highest won was £46 on a £1 bet) I think I'm done and not gonna bother real play. 

Ps whenever I'm having a hard time sleeping ? I open up Holy Diver and it helps me go to sleep in 5 minutes now. 

Works wonders 

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It makes DOA on a bad day look good. Yeah - if anyone one needs to quit gambling I suggest playing it for 2 hours trying to get a Gem; you'll never slot again in your life.

On the plus side, DHV 2 is out soon....and it looks, er, meh...

Here's hoping the new BTG engine, non Megaways, is a lot better than this turgid nonsense. 

BTG release the fewest games of the big SW providers...you think they'd make them good when they do. Dare i say it but quickspin has better games

It didn't help that i got a 4 quid bonus and 22 spins on bonanza and hit 77 or so X last night ?

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On 2/13/2019 at 5:06 PM, Kingraj said:

I usually test a Game On free Play for about 2000-3000 spins a session over a week or two to get a rough gauge of a games potential, this game however has got to be the most boring game I've ever played. 

You do this and actually sit and watch the spins ?or use auto spin and chekc your balance at the end?

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I play on my mobile phone and hit auto spin and watch it actually and write down the results lol.

I do a variety of different tests 

Eg play auto spin 1000 stop if balance ever increases by positive £1 and redo 1000 spins till it hits negative than increase bet every 100 spins till balance positive from original again, never ran out of play money)

(from all my tests I've ended up positive balance at the end but the bankroll needed I can't afford real play lol)

I've tested on alot of games mostly netent games, play n go, vikings go to ***** and BTG white rabbit.

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4 hours ago, Kingraj said:

I Play on my mobile phone and hit auto spin and watch it actually and write down the results lol.

I do a variety of different tests 

Eg Play auto spin 1000 stop if balance ever increases by positive £1 and redo 1000 spins till it hits negative than increase bet every 100 spins till balance positive from original again, never ran out of Play money)

(from all my tests I've ended up positive balance at the end but the bankroll needed I can't afford real Play lol)

I've tested on alot of games mostly NetEnt games, Play n go, vikings go to ***** and BTG white rabbit.

Waaaaait a minute there Kingraj...are you saying that you tested those games in fun mode? If so, then you should know that playing in fun mode cannot and will not be the same as playing in real mode! You'll lose your pants that way my friend! Hahaha. ?

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6 hours ago, Afi4wins said:

Waaaaait a minute there Kingraj...are you saying that you tested those games in fun mode? If so, then you should know that playing in fun mode cannot and will not be the same as playing in real mode! You'll lose your pants that way my friend! Hahaha. ?

It's one of the reasons I've not done those exact testing on real play cause it's mixed views if fun mode and real play act same, plus I don't have £5,000 and even if I did I don't think psychologically I can risk that amount of money to simulate those tests in real play lol ? 

The testing just helps give me a gauge of how each game plays and than I use that data to help on wagering if I've accumulated a large bonus.

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1 hour ago, Kingraj said:

It's one of the reasons I've not done those exact testing on real Play cause it's mixed views if fun mode and real Play act same, plus I don't have £5,000 and even if I did I don't think psychologically I can risk that amount of money to simulate those tests in real Play lol ? 

The testing just helps give me a gauge of how each game plays and than I use that data to help on wagering if I've accumulated a large bonus.

Ok, fair and good there Kingraj...never waste big hard-earned money on something that lies in the clouds...always stay on the ground! Hehehe. However, you still need to know and realise that whatever data you may have collected through fun play would hardly ever work with real play...but it does give you an inkling of what to expect. Needless to say, I have done and gone through all such experiments before! ;)

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12 hours ago, Afi4wins said:

Waaaaait a minute there Kingraj...are you saying that you tested those games in fun mode? If so, then you should know that playing in fun mode cannot and will not be the same as playing in real mode! You'll lose your pants that way my friend! Hahaha. ?

They should be - otherwise it's a breach of advertising standards and possibly various gambling regulations.....?

EG. Gameart had a demo play of some of their games that was running at an inflated RTP and several casinos removed their games until they sorted it (think the demo version was an early iteration of the game)

Though it is odd how you can play the VS battles and get great wins and then in real mode nada. Obviously they're the same though. Or are they...?

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41 minutes ago, pinnit2015 said:

They should be - otherwise it's a breach of advertising standards and possibly various gambling regulations.....?

EG. Gameart had a demo Play of some of their games that was running at an inflated RTP and several casinos removed their games until they sorted it (think the demo version was an early iteration of the game)

Though it is odd how you can Play the VS battles and get great wins and then in real mode nada. Obviously they're the same though. Or are they...?

Is there anyway of knowing which games play same fun and real play? I would love to collect data on those

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11 minutes ago, Kingraj said:

Is there anyway of knowing which games Play same fun and real play? I would love to collect data on those

IMHO, the most likely games that would play closely between fun mode and real play would be the newer games...simply because of the current regulations as Mr Pinnit has mentioned above. Before this, I dare say that none of the games that I have played share the same gameplay and payouts. Playing in fun mode always gave a win...making it looked so easy to win...possibly grabbing new players to play the game with real money.

However, most old games have since been 'updated' or 'upgraded', so I would expect closer similarities between fun and real mode play now.

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6 hours ago, Kingraj said:

Is there anyway of knowing which games Play same fun and real play? I would love to collect data on those

They should be the same and I presume they are, unless shown/proven otherwise.....

I do remain skeptical about it though because the number of times games play great in free play and then appear like a completely different game in real play, is quite a lot so i do have a bit of a tinfoil hat on regarding that. 

The issue with GameArt games did make me think 'do the demo's go through the same checks and balances as the real?' Obviously not ☺️

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Well Mr P, we have of course took a diversion and gone off the track here, but since this is your thread, and you're with it too, so I'll just continue on digressing...hehehe.

Testing it out isn't difficult at all...just need patience and observation...anyone can do it, if they want to. Anyway, I don't think any gambling authority would even bother to test all the games out just to see if the fun mode and real mode play the same...but take it from me...they DO NOT play the same, even now! 8)

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But that testing is predicated on the 10 billion spins: quite possibly you have 60% RTP over 2m million spins and then 140% over the rest ?

What i want to know is that when we see win up to 120,000x your bet is how many spins it actually took and how many there were (if they advertise it they have to show that it was in fact achieved in the testing lab)

I just had a ***** session on that PNG Iron Girl in real money and then, in a freebie battle in VS, hit 350x in 100 spins - aye, ok, whatever ?

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I don't quite agree on that 10 billion spins matey. :p

For testing a game's RTP, yes, it would require at least 1 million spins or more to confirm it. For testing differentiation between fun play and real play, you probably need only a few thousand spins to see the differences...provided the tester is already very familiar with the tested game!

If I were to test Supe It Up, for example, I can even detect some differences within just 1,000 spins of fun play - not bragging but just to elaborate what real familiarity on one game can do, Moreover, whilst most players would run a game on autospin and they go and do something else, not me...I would watch and observe each and every spin the game makes, unless I have to get off my seat for a while.

Some games even state that feature games (free spins, bonus spins, Respins, etc) would use a different set of reels in order to produce and provide the special traits of the feature games.

One must also remember that fun mode play does not have the 'controlling' mechanisms that governs the overall RTP, or that the Artificial Intelligence mechanism would come into play. Hence fun play is always, and always will be, much much looser!

Perhaps you can picture out why play in tournaments, for example, can produce good wins, unlike when playing with real cash! 

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21 hours ago, pinnit2015 said:

But that testing is predicated on the 10 billion spins: quite possibly you have 60% RTP over 2m million spins and then 140% over the rest ?

What i want to know is that when we see win up to 120,000x your bet is how many spins it actually took and how many there were (if they advertise it they have to show that it was in fact achieved in the testing lab)

I just had a ***** session on that PNG Iron Girl in real money and then, in a freebie battle in VS, hit 350x in 100 spins - aye, ok, whatever ?

Unfortunately it seems during testing they don't actually have to hit the max win, from my understanding as long as the rtp is within range like you said 60% rtp 2mil spins than 140% rtp for rest to make up.

I recall a post I read on bigwinboard for Ivan and the immortal king were quickspin did 500 billion spins during testing and max win they achieved was 10,222x and that game has max win 40,000x 

I like to play slots like roulette now, world record was 32 reds in row but it ever occurred once in the trillions of spins since roulette first existed and highest I've ever seen was 17 reds in a row.

While 6-8 reds in a row are alot more common. 

Hence max win potential doesn't interest me as long as I hit frequently 50-150x win 

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1 hour ago, Kingraj said:

Unfortunately it seems during testing they don't actually have to hit the max win, from my understanding as long as the rtp is within range like you said 60% rtp 2mil spins than 140% rtp for rest to make up.

I recall a post I read on bigwinboard for Ivan and the immortal king were quickspin did 500 billion spins during testing and max win they achieved was 10,222x and that game has max win 40,000x 

I like to play slots like Roulette now, world record was 32 reds in row but it ever occurred once in the trillions of spins since Roulette first existed and highest I've ever seen was 17 reds in a row.

While 6-8 reds in a row are alot more common. 

Hence max win potential doesn't interest me as long as I hit frequently 50-150x win 

Pretty sure it's in the technical documents that if they show 'win up to', then that win has occurred in the testing: otherwise they could just come away with 'win up to a billion times your stake' - plus, it would fail every single advertising regulation.....I know someone who works on landbased games: i'll ask them rather than try and find it. 

It's kinda moot anyhow - I'm not sure if there's a mimimum/maximum about of spins to do this over. In your example, maybe the company did 600 billion :-)

It's all fluff really - the chances of hitting it is the same as the earth exploding at 1.20pm today. Like you said, what's more important to players in the win dispersion: is the game grouping 200x's relatively close together and throwing in the odd 1000x plus - more important to me than hitting something I'm never going to get.

Don't be surprised, as is in the pipeline, that where companies say max win they have to show the odds - bit like a lottery ticket.

In IR, AFAIK there's only been a handful of max wins of the 5 reel WD's (if that) - now thing how many spins have been done in that game....

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1 hour ago, Fiekie247 said:

You think? that is just wrong...

My apologies, brain dead the last few days - more to do with the game having max payouts: take Diamond Mine - 250k is the max payout, meaning on the max stake of 100 quid you're 'only' gonna see a 2500x win as your max. Kinda makes a mockery of 'unlimited' multiplier....may be unlimited but if you hit a board of diamonds on x15, you're not seeing it ?

That's what's an insurance policy is for ?

Pretty sure I have seen casinos lay out their own max payouts, but can't remember off the top of head. 

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