The first thing I noticed playing Apollo Rising for the first time was the very low average win size - in my first 100 spins I only saw a handful of wins above my betsize - that's really disappointing when playing any slot, but the situation seemed really bad in this game. But then, when I saw a wild land on the screen for the very first time I was taken aback when it expanded filling the whole reel eight tall! Wow, I thought - Imagine if I hit two or three of those on a single spin? And then the win count went up - I had won on many lines but yet the total was under 2x my stake AFTER A RESPIN! What on earth could be going on?
I checked the paytable and learnt that the "Rising Wilds" appear on reels 2, 3 and 4 and the number of respins is dependent on the number of wilds forming part of the triggering combination. If another wild lands during a respin an extra spin is awarded with the previous wilds remaining in place. This is all quite similar to the "Starburst Wild" apart from the fact it's possible to receive up to three respins - but surely this game has to payout better than that one does?
It's really quite hard to be sure without playing the game for a very long time. The base payouts are undoubtedly very small and the only way to hit a big win is going to be with a couple of those rocket wilds and some of the top paying picture symbols filling in the blanks, but even then it seems very unlikely that I could win something big on a large number of the 100 paylines simultaneously - and the top 5 of a kind pays just 3x your stake anyway.
The games overall RTP is very low for an on-line slot at about 92% and I quickly decided that Apollo Rising was yet another disappointment for me as every other "colossal reels" game has been. I hope to find a good one someday as I do like the idea, but right now I just wonder if it's even possible to create the type of high variance, high paying slot that I enjoy with this kind of reel structure.