This 30-line game offers lot of features and little add-ons which almost can guarantee that the playing sessions won’t be boring and they can keep us well-entertained on the other hand the payout ability of the game is not too generous which is exampled well as the most rewarding 5 of kind win is only worth 1000 times of line bet while the Shield emblem which is the Wild of the game is powerless as it just replaces other icons in winning combinations but can’t multiply them during base game but the real problem with this symbol is the appearing frequency. This is one of the less popping up function symbols that I’ve ever seen and it’s a big problem for not just one reason.
The free spin feature is a very interesting side game at this slot and it’s starting with the triggering method which is unique. The mentioned nice fanfare and flag decoration on top of the reels not just scenery to improve visual experience but it’s also got very important role at game segment too. Normally it isn’t visible all time while the reels are spinning and when it comes along and we also can get a Wild symbols anywhere on the reels that means the free spin feature is triggered during the Wild becomes Sticky Wild and every such replacing symbol that appears there transform one or all other symbols into Sticky Wilds around it for that spin. The feature and improved Wild function lasts until a normal winning combination is completed. I don’t really like this feature because the main purpose such kind of secondary game is to let the players to collect as many wins as possible and here the first win ends the game so basically it punishes us if we win so it’s not a player-friendly rule and to be honest I don’t see too much sense in it.
The slot’s traditional bonus game is a great one and I like to play because it takes us to a secondary screen which is graphically a nice job and there we can see a castle what we have to destroy. That many chances we have at the beginning as the number of triggering Bonus symbols was during the activating spin and every successful hit what damages the castle gives another chance to throw an item on it. If we can’t demolish the castle we can win cash prizes but it’s not possible to reach our main goal and the award for doing that is one of the 3 Local Jackpot amounts. I had successful tries when I could win the Mini Jackpot which resulted just a $40 return (the maximum what this type of Jackpot can provide is 5000 coins). After the game is completed we have to clicking on the provided tiles and find three identical ones to determine what the main prize will be for the next bonus round. Unfortunately, I haven’t collected yet any other bonus than Mini so I don’t really know what the Major and Grand Jackpot would hold for the players.
This is a really strange game for me because there are lot things here which applied by leading a good and innovative original idea but somehow the realization of them are not completed perfectly. I mean here mainly for the features and their characteristics and some of game settings. The payout ability of the game is also a questionable standpoint because I’ve experienced some not too likeable attributes and I guess there would be some rooms for the creators to upgrade them but the appearance of the game really is a fine example for how a very good looking interface should built and I believe some other more popular games could learn a lot from it and not just graphically but atmosphere creating capability, too. At the end of the day it’s a good game but in my eyes it’s not fully complete and there are some things that need to be fixed or replaced but the enjoyment what the game offers is respectable.